
Resident Evil: Outbreak introduces the Hunter R, an experimental form of Hunter Alpha. Resident Evil Code: Veronica introduces the Enhanced Hunters, who are controlled by Wesker and the Sweepers, which are Enhanced Hunters with venomous claws. Hunter Gammas are an amphibian-based model nicknamed "Froggers", which are endowed with long tongues, and are capable of swallowing the player. They are very distinct from Alpha Hunters as their upper body is covered in red tumor-like bumps. Hunter Betas are the successor of the original Alpha model from the first game. Resident Evil 3 introduces two new type of Hunters: Hunter Beta and Hunter Gamma.
#Resident evil 3.5 wiki series#
The Hunters are recurring enemies throughout the series and sub-species of Hunter are introduced in later games. According to a file in Resident Evil: Survivor, hunters prefer to hunt in packs. They are introduced in the original Resident Evil as replacement enemies for the zombies when the player revisits the mansion during the later part of the game. The Hunters are established in the games as a breed of artificially-created half-human/half-reptilian creatures with sharp claws created by the Umbrella Corporation. The Hunter is one of the first original monster designs in the series. They have appeared since the first Resident Evil as the series' common enemy character. As with most popular depictions of zombies, they are re-animated corpses with rotting flesh who bite and infect humans.

The zombies featured in the Resident Evil series are human victims that have succumbed to the T-virus.

